Developer: EA Canada
Publisher: EA Games
Genre: Driving
Sub-Genre: Racing
Release Date: Oct 31st, 2006
Additonal Info:
Developer: Juice Games
Publisher: THQ
Genre: Driving
Sub-Genre: Driving Simulator
Release Date: Oct 8th, 2007
Additonal Info:
Developer: Codemasters
Publisher: Codemasters
Genre: Racing
Sub-Genre: N/A
Release Date: Jun 3rd, 2008
Additonal Info: None
You must be logged in to rate a game
User rating: 6.8
(based on 8 votes)
(continued from previous page) ...Tracked statistics include miles driven, fame, global ranking, and OBP ranking. Each player is also given a unique ID, which not only displays many of the stats listed above, but awards such as Winning Streak and Bounty Hunter. A ticker bar sits at the bottom of the screen with up to the minute results of online races, giving players even more incentives to outsmart and outwit their human opponents.
Online mode has a few different options. Along with the standard ranked races, players are given the ability to race cooperatively. Through a rather closed text chat, players can coordinate with their partner to win races by allowing their partner to slingshot past, Talladega Nights style, around their opponents, or make essential blocks to ensure their partner glides across the finish line. Players may also compete in Global Time Attack, and UFRA Special Events, which allows players to race against each other under special conditions.
While Ridge Racer 7 may not be the most innovative of games in the racing genre, it still comes out to be a decent launch racing title. Unfortunately, the game does have a few downsides, including the fact that many of the tracks in Ridge Racer 7 are rehashes from Ridge Racer 6, and that the cooperative mode is a bit buggy. However, the new level of customization, the engaging online system, and the generally enjoyable game play all make up for these flaws, and make Ridge Racer 7 an easy pick to buy at launch with a PlayStation 3 console.

Ridge Racer 7 E3 '06 Trailer
Ridge Racer 7 TGS '06 Direct Feed Trailer
Ridge Racer 7 TGS '06 Direct Feed Trailer HD
I am afraid I must disagree with the glowing review given here. If this series has been a mainstay of the Playstation platform, I wonder how the system has survived all these years because this game does NOT make 'driving fun'. The most fatal flaw is a lack of any opportunity for the user to take his cars out for a test drive separate from any race and without any other cars on the track. This would at least afford the user the courtesy of allowing them to learn the mechanics of driving before throwing them into the thick of a race. Also, the computer driven cars appear to have speed, acceleration and handling that is 5x greater than anything the users machine can muster. In every race, the user will NEVEr catch up to (much the less pass) another car and, within seconds, the lead car( as indicated on the course map) is already halfway around the track. I have never finished a race 'with the pack' and have, in every instance been lapped by them at least once in each race. There doesn't appear to be anything that can be done to keep up with the computer controlled cars. They are significantly faster.
As such, a game where you are guaranteed humiliating, last-place, never finishes the course, defeats in every case eventually ends up being an exercise in futility that is the complete opposite of 'fun'.
However, I am amazed that the system proports to show 'rankings' from users around the world. However, the point totals that they appear to have amassed is, frankly, unbelievable and I suspect that it is the result of skillful hacking rather than skilful driving.
I am sorry to say that the primary emotion that accompanies playing this game is the desire to smash the disc with a hammer and put an end to the pointless pain.
I agree , this game sucked.