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Developer: Q-Games Publisher: SCE Release Date: Jan 24th 2008 Genre: Strategy Sub Genre: Real-Time
PixelJunk Monsters
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PixelJunk Monsters Review

Posted on January 26th, 2008 at 13:15 EDT
PixelJunk Monsters is a title that helps strengthen the quality offerings of the PlayStation Network. With an easy to learn experience and a game with unlimited replayability, it comes to no surprise that this title should be looked at as a steal for a measly $7.99. You can barely go see a newly released movie for that kind of cash, why bother when you can spend it like this and get unlimited enjoyment in return for your money.
Pros
  • + Solid co-op play
  • + Beautiful 2D world
  • + Easy learning curve
Cons
  • - No online multiplayer
  9.0
Smokin'
Must buy!
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User rating: 9.5
(based on 11 votes)

It’s time to build up your defenses and save your little spawn from the onslaught of monsters coming your way. PixelJunk Monsters is a newly released arcade title for the PlayStation Network that was developed for you by Q-Games. Though this is not an exact follow up to their first title PixelJunk Racers, this creation will be sure to drag you in for hours on end. PJM is a 2D representation of the wildly popular tower defense style of gaming.

The game doesn’t offer a huge selection of game modes but that’s not what this title is designed to offer. With simple and strategic elements spread out through a single-player and co-op mode, you’ll soon figure out that that’s all that was truly needed for this game.

PJM starts you off on a basic tutorial on how to play the game. This is a great way to just learn the basics and understand how several towers work and how each does a specific job. The towers are built in place of trees and always cost money to build, but don’t worry, you’ll find yourself getting money pretty easily throughout the majority of the playing experience. Outside of picking up gold coins, you’ll be given the chance to grab as many gems as you can. These gems are used to upgrade towers that you’ve already built or to buy new defensive towers that are not yet available to you.

There are more than a handful of towers available throughout the game and they all have their own unique ability. Some are designed to break down and destroy those pesky flying monsters, while others are better equipped to destroy hard rock monsters. Your towers will also vary from flamethrowers, to bombs, and to even photon lasers. With all of the available options on taking down your enemy, you’ll always be confronted with the opportunity to try and perfect different strategies each time around.

Strategy is a huge aspect of this title. Without it, you might as well kiss your little spawn good bye. Placing towers in wrong areas and against monsters they have little effect against can cost you the game. With wave after wave of monsters expected to be coming in a timed fashion, you’ll have enough time to construct the right towers, but not enough time to construct a wrong one and then scurry back to replace it. You’ll have to think on your feet, especially in co-op mode when you’re working with a partner where communication is key and planning is everything.

This all sounds great but you’re probably wondering, “Does the game control well enough in order to make it fun?” Well, don’t worry. The games mechanics are flawless, literally. You’ll be given the choice to use the D-pad or analog in order to scurry across the forest to each tree. This is combined with a simple action button to interact with the trees, which is then followed with a small popup menu that will display the defense options you have. You will then simply scroll through the defense options and just pick at will which you’d like to have built, the game takes care of the rest. You’ll never find yourself fumbling with the controllers wondering where you went wrong. That fumbling will be reserved with your mind wondering why you built that stupid tower there instead of somewhere else.

Outside of all the user friendly aspects, you’ll take notice of a fantastic soundtrack in order to defend your home with. The sweet sounding melodies will sooth the mind and calm you, allowing for easier and more decisive actions. Obviously with any game, we’d like a custom soundtrack, but since one isn’t available, you won’t find your ears hurting from the default one.

PixelJunk Monsters is a great title that offers a friendly experience to almost any age group who tries to pick up and play it. With a monster replayability factor, you’ll find no reason not to just pick up the game and play the majority of the time. The only real question you need to ask yourself before purchase is, “Am I ready for the addiction this could bring?” ... (continued on next page)
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What are your thoughts?
posted 1:35pm EST - January 26th, 2008
1

I agree.

posted 1:35pm EST - January 26th, 2008
2
besides entropay. do you know any other way for somebody who lives in europe to buy from u.s. store??
posted 1:36pm EST - January 26th, 2008
3

was playing this agme all last night with my friend in co-op mode. It's so intense and hilariously fun at the same time. HAHAHA It's so funny when you have to dance to upgrade your assets! DANCING FTW!!!

posted 1:58pm EST - January 26th, 2008
4
i is 2 boring 4 me
posted 2:54pm EST - January 26th, 2008
5

they shoulda added online playyyyy

posted 3:05pm EST - January 26th, 2008
6

I was looking forward to this game for some reason, I don't know why.

posted 3:07pm EST - January 26th, 2008
7

These games belong on handheld consoles. sure they would be better that way

posted 3:24pm EST - January 26th, 2008
8

what are you talkin about ? its a pretty good game.. although i do hate the soundtrack.. the rest is nice tho... and not as easy as you mgiht think

posted 3:26pm EST - January 26th, 2008
9

Totally agree. It's highly addictive and surprisingly solid. I would of liked some sort of online play like Co-op but its still a great game and a steal for €4.99. The remote play with the PSP is a great addition too, Sony's going the right way with PSP/PS3 functionality.

posted 3:29pm EST - January 26th, 2008
10

This is why I admire the PSN network. It offers way more original games then Xbots arcade.

posted 3:32pm EST - January 26th, 2008
11

I'm sure they'll release an expansion for a couple bucks with online play the same way they added online with blast factor in it's expansion.

posted 4:58pm EST - January 26th, 2008
12

y was my first post deleted?

like a say again what aload of toff.

admins wots wrong with my opinion?

posted 5:40pm EST - January 26th, 2008
13
dave thank you for the review in a timely manner. much appreciated.
posted 6:00pm EST - January 26th, 2008
14

Yes its a awesome little game. You should mention its onlt $7.99 for a limited time too. I'm thinking it wil be up'ed to $9.99 in a week or so.

 

Plus please fix your page breaks! Why does the second page only have three words? -_^ Also, it won't let me rate the game!

posted 9:29pm EST - January 26th, 2008
15

I agree with svtschmidt, good timely manner of a review. I would hope this trend continues. I haven't downloaded the game yet, but it looks interesting.

posted 9:33pm EST - January 26th, 2008
16

Thanks for the quick review Dave.

posted 9:09pm EST - January 27th, 2008
17

This is truely a fun little game, Well worththe money, buy it now before they raise the price up to what it's supposed to be. 8 bucks is a steal!

posted 7:37pm EST - February 7th, 2008
18

I just downloaded this game last night, against my girlfriends wishes.  She likes to play games, but she thought this one looked stoopid.  Needless to say,  after i started a couple rounds, she found herself begging for her turn, hahahaha.  I think this game is very fun.  For the price, it's worth it for sure, even $9.99 is a good deal.  Thanks Sony.

posted 7:37pm EST - February 23rd, 2008
19

Well i always loved to play those Tower mod games made on Warcraft 3 so i heard this was like that so i d/led the demo.

I really didnt like that you had to collect the money from killing the bad guys. The money should have automatically went to you upon enemy death. I also didnt like how you had to collect those blue gem thingies to upgrade your towers. Also everything was so small i couldnt even tell if the enemies were being hit by my towers.

posted 8:33am EST - March 7th, 2008
20

At ^                                You just dont like the fact ur lazy

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