Developer: Rockstar
Publisher: Rockstar Games and Take 2
Genre: Action
Sub-Genre: Survival Horror
Release Date: Jul 10th, 2007
Additonal Info: Also available on PSP and Wii
Developer: Cellius Inc.
Publisher: Sony Computer Entertainment
Genre: Action
Sub-Genre: N/A
Release Date: N/A
Additonal Info:
Developer: Gearbox Software
Publisher: TBA
Genre: Action
Sub-Genre: N/A
Release Date: TBA 2008
Additonal Info:
Reports have surfaced that Rockstar Vienna, a development team that spent over two years on the controversial sequel Manhunt 2, was not given any mention during the games credits.
The team worked on Manhunt 2 from Jan. of 2004 until the studio was shut down in May of 2006. Jurie Hornemen, a former producer stated on his personal blog that he was "disappointed and outraged" that he and his team of over 50 workers were left without any mention in the game.
Horneman also stated: "I am sure someone somewhere is going to say that Rockstar Vienna was closed down because our work on Manhunt 2 was of insufficient quality. This is the kind of thing that cannot be proven one way or another, so all I will say is that this was not the case. I do not want to denigrate what Rockstar London did on Manhunt 2, but as far as I can tell (from analyzing screenshots, previews, etc.) the majority of the work we did at Rockstar Vienna is in the released game. Rearranged and modified, but it's there."
Also on his blog, Horneman took the time to mention 55 team members who had worked on the game, one member, however did not wish to receive credit for his work.
It is never a good thing to leave out credit where credit is due, so from PSU.com, thank you to all of those who worked hard on this game. Your work shows, and we appreciate the opportunity to play the games that you produce.

Manhunt 2 Trailer
awesome.
awesome? Did you even read the article idiot? Geez. anyway, thats pretty bad on Rockstar's part.. they should have credited EVERYONE involved in the project.
hq3000 you need to read you idiot...
kinda s*** since they didnt get credit, they did get closed down but still come on 2 years and no credit
i
When you shut down a whole studio there's definitely a point where the ability of the place has to come into question otherwise it'd still be around. This reaction could be seen as trying to save face after being told by your bosses that you arnt good enough. Ultimately if they've been fired here very little position they can take to get credit for the game, it belongs to rockstar as a whole and if you arnt part of the company then normally no credit is offered. Some industries never credit the people under them een when they actually DO the work just because they feel the contribution of art and time is minimal compared to what they do in the front offices.
psn id: gingo... yeah ok who actually reads the credits anyway they are the most pointless and most boring part of any game i think they should make credits optional or not and have them accessible from main menu instead at the end of the game but it is quite lame that some people dont get mentioned
I think thats pretty messed up to leave a group of hard workers on a game they created. As Rodney Dangerfield would say, "I get no respect."
I always watch the credits, because for a few games, there are hidden items in there. *Cough* Master Chief actually lived *cough*.
And please, for the love of sanity, don't call me a 360 lover. If you have read any of my other posts, you would know I'm a Sony boy through and through. My girlfriend plays Halo 3 all the time, so I play with her (not that way...at least not while gaming). The game is good for those who haven't played.